Saturday, October 26, 2013

Design Scans That I Almost Forgot

Yes I've been back from my break for a while now. Yes I forgot to upload scans of my design book. No they're not as extensive as the ones from TAG#3.

I'm not sure how readable they are but here we go. Basically, I decided on a two stick shooter. I wrote down some brief mechanics and then moved directly to my list of milestones and assets. I think a list of milestones is essential to game jams. It allows me to break down my game into discreet parts and ensures that, even if it's not completely what I envisioned or even no where near what I envisioned, I still have a game I can submit.
At this moment I'm almost done with my second objective which means I'll have a game that's not only playable but has a lose condition. Wrapping some menus around the game takes a few minutes at best and so my game can be submitted right now even though it's not very good. It's better to submit what you would think is a subpar yet playable game than to submit nothing at all.

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